So here we are! We have a creative game
designer, a talented programmer and me, an animation student who’s still
learning her craft, and we all have this one thing in common: a great game
idea. But building a video game comes with many challenges, especially for
newcomers like us.
I specialize in 2D animation and illustration,
and have no background whatsoever with graphic design. However, as an artist
(and the only visual artist in the studio at its beginning), I had to be in
charge of every visual aspect of the game: animation, illustration, concept art
and map design, but also graphic design. I encountered a great deal of
challenges trying to fit all these hats (and still do), but in the process I
learned a lot about the making of a video game from scratch and I could
experiment a lot, which is always awesome!
Here is an example of the UI evolution since
this January.
UI by BurritoMo |
No comments:
Post a Comment